Spatial Aptitude
GATE CS75 min read
Spatial reasoning improves when a shape is represented with coordinates, a grid, or named faces. State the viewing direction and rotation convention before moving a shape. The text descriptions and tables below serve as figure descriptions: each gives enough information to reconstruct the arrangement without an image.
Translation, rotation, reflection, and scaling
Idea. A translation moves every point by the same vector and preserves size and orientation. A rotation turns a figure about a stated center; a reflection reverses handedness across an axis. A scale factor multiplies lengths by and areas by ; for , it preserves shape and orientation.
Solved examples.
- Question. Triangle vertices are . Translate by vector . Solution. (1) Add 2 to each x-coordinate. (2) Subtract 1 from each y-coordinate. (3) Vertices become . Answer. Those three image vertices. Trap. A translation moves every vertex equally.
- Question. Rotate point by 90 degrees counterclockwise about origin. Solution. (1) Use . (2) Substitute: . Answer. . Trap. Clockwise rotation instead uses .
- Question. Reflect point across the y-axis. Solution. (1) A y-axis reflection changes the sign of x only. (2) y remains 5. Answer. . Trap. Reflection across x-axis would instead give .
- Question. A rectangle is 3 by 5 units. Scale every length by 2 about one corner. State image dimensions and area factor. Solution. (1) Side lengths become 6 and 10. (2) Original area is 15; new area is 60. (3) The area factor is . Answer. 6 by 10; area factor 4. Trap. Area does not scale by the length factor.
- Question. A right-pointing arrow is reflected across a vertical mirror line. Which way does its tip point? Solution. (1) Reflection reverses left-right position. (2) The direction vector becomes . Answer. Left. Trap. Reflection is not a 180-degree rotation for shapes with asymmetric details.
Assembling, grouping, and 2-D patterns
Idea. To assemble pieces, track boundary lengths, orientation, and whether edges align. A grouping rule should be stated as a property shared by all members, such as equal area or rotational symmetry. For a pattern sequence, compare one feature at a time: count, orientation, position, or shading.
Solved examples.
- Question. Two identical unit squares touch along a full side. What is the perimeter of the combined rectangle? Solution. (1) Each square contributes perimeter 4, total 8 before joining. (2) The shared edge of length 1 is internal and counted twice. (3) Subtract 2: perimeter 6. Answer. 6 units. Trap. A shared boundary disappears from the outside perimeter.
- Question. Three unit squares are placed in a straight row. Describe the result and perimeter. Solution. (1) The outline is a 3-by-1 rectangle. (2) Perimeter is . Answer. 3-by-1 rectangle, perimeter 8. Trap. Count only exposed edges.
- Question. A shape has vertices . Is it unchanged by a 180-degree rotation about its center? Solution. (1) Its center is . (2) A half-turn maps opposite corners to one another. (3) The rectangle's set of points coincides with itself. Answer. Yes. Trap. A rectangle has half-turn symmetry even if it is not a square.
- Question. Four figures have shaded corner counts 1, 2, 3, 4, while all other features match. Predict the fifth if the count increases by one. Solution. (1) Counts form +1 increments. (2) Continue the stated feature only. Answer. Five shaded corners, if the figure has enough corners or repeats the pattern. Trap. A pattern rule must respect the shape's available positions.
- Question. Pieces A and B are rectangles 2-by-1 and 1-by-1. Can they tile a 3-by-1 rectangle without overlap or gaps? Solution. (1) Their total area is 2+1=3. (2) Place the long side of A along two units of the target. (3) Place B in the remaining unit. Answer. Yes. Trap. Equal area is necessary but not always sufficient; also check edge geometry.
Paper folding, cutting, and 3-D transformations
Idea. A fold reflects material across the crease. A cut made through multiple layers appears at every layer after unfolding, mirrored across each crease. For a cube, record face adjacencies and orientation; opposite faces never share an edge. Rotating a solid preserves adjacency, while mirroring reverses handedness.
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